We are a digital design consultancy that offers architectural rendering, BIM, computational design, structural detailing, and digital fabrication expertise. We work with project owners, architects, contractors, developers, and engineers to improve the way buildings are designed, built, and operated through the use of digital design tools.
I was born in 1986 in Iran, in the city of Maku. Since 2007, I started designing and I have been working professionally for more than 10 years in the design of architectural projects and training architecture.
Architectural Visualization projects of Samir Al Qeisi, Consultant Architect, Urban Designer & Lecturer at University of Nizwa.
I was studying 3ds Max, V-Ray, AutoCAD, Revit, Lumion since 2009, both using video tutorials and during my education as an architect. From the beginning of my studies, I started learning software for architecture and ever since I put a significant effort to achieve progress in this field.
I encountered Architectural Visualization during my Architectural studies. Since then, I pursued my career as a CGI Artist and an architect. Full of hope and eager to grow my skills, I founded Renderus with my wife, Sanya. Here we forge our CGI style and strive to create unique architectural visualizations.
"I started 20 years ago doing 3d environments for educational software. Then move to an engineering company making mostly very technic images to help construction. Finally, in 2007, I opened my own company, Zorg."
Skilled Architect and Interior Designer with over ten years of experience in architecture. My projects experience includes residential, commercial, mixed-use projects and Interior Design.
I started to make my first steps as a designer about 2 years ago and my passion gives me the possibilities to grow up in architectural visualization field. Now I work with Cinema4D for modeling and compositions, rendering is done with Corona Render and Vray. For the post-production, I always use Camera Raw in Photoshop that allows me to treat my renders like real photos.
Our target is to achieve photorealistic 3D visualizations for individual clients, companies, large institutions and anyone interested in the 3D industry.
I started working with CG in 2007, I've learned a lot from this work in ten years and still learning a lot every day. I'm a professional architect and a founder of DOD3dstudio since 2015. I like the art that involves this whole arch-viz world and the way it impacts on others. Every project is different to me, every one of them has a special message to deliver and so is the way I face them.
Today we continue our animago Award 2017 series of articles by introducing you the winner in Best Still nomination - 3D visualization artist Marek Denko. We talk about his way in CGI and behind the scenes of creation and development of his latest awarded project, "Her Eventual Hesitation".
Hello, my name is Jacinto Monteiro, I graduated as an architect, back in 2001, in Portugal, and started working in this profession for 6 years. In the peak of 2007/8 crisis, with my girlfriend pregnant of my only child, I decided to quit my architectural job and had a fresh start as a digital artist. High risk and drastic decision that changed my life completely, luckily for better.