Photogrammetry in Unity
Technical artists from Unity Labs created a highly detailed photogrammetry guide for professional artists to produce high-quality, reusable digital assets from photos and video.
ProBuilder and Polybrush join Unity
The full editions of ProBuilder and Polybrush, tools for seamless level design and texturing, recently became part of Unity and are now available to all subscription plans with no extra costs.
OctaneRender for Unity
Unity engine developers announced their partnership with OTOY and presented OctaneRender for Unity Editor.
Unity Technologies has demonstrated a preview of long awaited Unity 2017 at Unite Europe 2017 in Amsterdam.
ANIMA2D on Unity
Anima2D, a popular skeletal animation software, will be available to the entire Unity developer community for free starting in January 2017
MODO 10 SERIES RELEASE
The MODO 10 Series delivers valuable new feature sets in a series of three installments, - The Foundary developers have announced recently.
REALTIME TECHNOLOGY FOR 3D-VISUALIZATIONS
With this post we would like to start a discussion about the use of realtime "videogame" technologies for architectural animations created with Unity or Unreal Engine.
3DS MAX MULTI-TILE UV BAKE TOOL
The Multi-Tile UV Bake Tool allows you to bake multi-tile texture collections in 3ds Max using common naming conventions such as MARI UDIM, Mudbox or Zbrush.