Tag: animation
Unreal Engine 5.8 update for Realtime World Building
Unreal Engine 5.8 update introduces a wide range of new features across terrain creation, procedural generation, animation, MetaHuman workflows and real-time rendering.
The update also focuses heavily on performance improvements and general workflow optimization, reinforcing Unreal Engine’s position as a leading platform for real-time production.
D5 Render 3.0 Update with New Rendering, AI, and Workflow Features
D5 Render, a real-time 3D rendering and visualization software, has released its 3.0 update, introducing a wide range of improvements across rendering, artificial intelligence, asset managment and overall stability. This release adds new environment rendering features such as an advanced Ocean system, volumetric clouds, clouds presets and optimized fog, alongside several AI-driven tools and workflow enhancements.
Cascadeur 2025.3 Update
With the 2025.3 update, Cascadeur introduces early quadruped support, a new experimental viewport rendering system, and improvements to its AI-assisted inbetweening tools.
Autodesk Maya 2019
Autodesk has released Maya 2019 update with performance improvements, Cashed Playback for faster animations, Viewport 2.0 and other features based on user requests.
Unity 2017
Unity Technologies has demonstrated a preview of long awaited Unity 2017 at Unite Europe 2017 in Amsterdam.
Anima2D on Unity Store
Anima2D, a popular skeletal animation software, will be available to the entire Unity developer community for free starting in January 2017
STEFAN LARSSON
As you already know, the last days of October animago Awards has announced the winners of this year. Today we would like to introduce you Stefan Larsson from Japan. His CG animation "Spatial bodies" was chosen by animago expert jury as the best Architecture Film of 2016.


























