All recent updates for the professional software and tools you need for modeling, texturing, image-based lighting and rendering of your architectural visualization projects.
It is officially announced that Adobe has acquired Allegorithmic, makers of Substance Painter and other tools for 3D textures and material creation in game and video post-production.
Adobe has launched Dimension CC that was in beta since last year by the name of Project Felix and allows to design directly in 3D and later export scenes as layers to Photoshop.
Adobe presented new features coming to Adobe Creative Cloud tools for video editing, motion graphics/VFX, and audio.
Photoshop CC 2015 delivered new options to create bump and normal maps, and reduce the poly count of 3D models.
Last Friday at the 3D Printshow in New York Adobe demonstrated three new features that will be available for 3D and 3D Printing in a future version of Photoshop CC.
Moleskine has presented a new notebook for sketching that is connected to Adobe Creative Cloud and a mobile companion app to capture the drawings.
When I studied architecture, I also learned about 3d and I liked this sphere more, so after my graduation I started working professionally on the 3d - that was 1 year ago.
The reason for deciding to work in this area was basically because I love how a project comes to life in 3D. I like all 3D areas, from games to Arch-Viz to VFX but am specializing in Arch-Viz.