Tag: Cinema4D
World Creator 2026.1 Update
BiteTheBytes has released World Creator 2026.1, introducing a series of improvements focused on performance, workflow optimization, and creative control. The update brings new filters, enhanced tablet support, and refinements aimed at making terrain creation more responsive and efficient.
Best CGI software and tools for 2020
All recent updates for the professional software and tools you need for modeling, texturing, image-based lighting and rendering of your architectural visualization projects.
Corona Renderer 4
Chaos Czech (formerly Render Legion) has presented two important releases this June - Corona Renderer 4 for 3ds Max and Corona Renderer 4 for Cinema 4d.
V-Ray for Cinema 4D
V-RayforC4D 3.4 was released in December 2016. It is seamlessly integrated and optimized for both CPUs and GPUs, using whatever an artist picks to deliver high-quality imagery and animation quickly, even when working with complex 3D scenes.
Furryball RT for Maya and Cinema 4d
End of last year AAA studio released updated FurryBall RT, fast unbiased and biased GPU renderer with realtime viewport preview.
Cinema 4D plugins
Artistic workflow and digital technology that made possible to achieve photorealism in creating fictional landscapes in famous The Martian movie.
SCRIPT FOR WORN EDGES IN CINEMA 4D
Script/Setup for Worn Edges in Cinema 4d with VertexMaps and baked inverted Ambient Occlusion.
C4Dome for Cinema 4d
The C4Dome-2 plugin was specially developed for Cinema4D R15 and R16 and, like its predecessor, is a HDRI toolset that contains a wide range of corresponding presets that produce outstanding results even without tweaking.
FURRY BALL 4.8
FurryBall is a fast real-time GPU production quality UNBIASED and BIASED final frame renderer developed by AAA studio. Offering an advance rendering techniques with direct support for Maya, 3DS Max and Cinema 4D.
CLAUDIU HANGA
Looking back on my education process, i wouldn’t take back all the sleepless nights dedicated to tutorials, design articles, and so on, as they all, along with the university i attended, shaped me into the artist i am today.































