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STORIES

Virtual Cities: An Atlas & Exploration of Video Game Cities - Konstantinos Dimopoulos/Maria Kallikaki

Konstantinos Dimopoulos about Virtual Architecture and Urbanism

Game urbanist Konstantinos Dimopoulos from Athens, Greece, is working on an ambitious project - Virtual Cities: An Atlas & Exploration of Video Game Cities - a 200 pages book rich with maps, illustrations and analysis of cities in video games. We invited Konstantinos to speak about virtual cities, real architecture, art, science and current trends of the digital world.
Entrance of animago 2016

Behind the scenes of animago Award

Less than two weeks remain till the new edition of animago Award in the beginning of September. While we all are waiting to find out the names of the winners of this year, 3D Architettura decided to look a little bit backward and to speak with Günter Hagedorn, Jury Chairman and animago AWARD Management, about the long way that animago has made during the last 20 years and to learn about behind the scenes of this famous CGI competition.

Portugal: best CG and ArchViz artists

Here comes the second part of our new series of articles devoted to the artists interviewed on 3D Architettura during the previous years.  Let's see together new projects of the best CG and ArchViz artists from Portugal chosen by 3D Architettura editorial team.

YOUR ULTIMATE SOURCE OF INFORMATION
ABOUT 3D VISUALIZATIONS AND ARCHITECTURAL RENDERING

LATEST PROJECTS

I encountered Architectural Visualization during my Architectural studies. Since then, I pursued my career as a CGI Artist and an architect. Full of hope and eager to grow my skills, I founded Renderus with my wife, Sanya. Here we forge our CGI style and strive to create unique architectural visualizations.
Alexander Beim / LotusArt on 3D Architettura

Alexander Beim

As media partners of animago Award - an internationally renowned competition for 3D animation and still, visual effects, visualization and VR/AR/360° - we are happy to present you the winner of the Best Still category this year, CG artist Alexander Beim from Germany. In our exclusive interview, we speak about behind the scenes of his winning project, Albert Einstein, and about his approach to computer visualizations and animations in general.

Are you a 3D-artist?
Do you want to share your experience in architectural visualization?
Do you want to see your story published on 3D Architettura?
Do you have an interesting idea for a new editorial project?

We are always looking forward to meeting CG-professionals
from different countries all around the world.

Sandra Vasques on 3D Architettura

Sandra Vasques

"I started 20 years ago doing 3d environments for educational software. Then move to an engineering company making mostly very technic images to help construction. Finally, in 2007, I opened my own company, Zorg."
Skilled Architect and Interior Designer with over ten years of experience in architecture. My projects experience includes residential, commercial, mixed-use projects and Interior Design.

Do you provide some services to designers
and visualization artists?

Are you developing a 3d software, a plugin, a digital utility
or an instrument?
Our readers are always curious to learn about new tools that make the work of a 3D-artist or an architect easier and faster.

I started to make my first steps as a designer about 2 years ago and my passion gives me the possibilities to grow up in architectural visualization field. Now I work with Cinema4D for modeling and compositions, rendering is done with Corona Render and Vray. For the post-production, I always use Camera Raw in Photoshop that allows me to treat my renders like real photos.

ID STUDIO

Our target is to achieve photorealistic 3D visualizations for individual clients, companies, large institutions and anyone interested in the 3D industry.

During the last years 3D Architettura has become an international community that unites 3D-visualization artists,
architects and designers.
We share interesting stories of success, inspiring renders and practical information about everything connected to architectural visualizations, both offline and realtime.

Juan Hiriart

I started working with CG in 2007, I've learned a lot from this work in ten years and still learning a lot every day. I'm a professional architect and a founder of DOD3dstudio since 2015. I like the art that involves this whole arch-viz world and the way it impacts on others. Every project is different to me, every one of them has a special message to deliver and so is the way I face them.
Today we continue our animago Award 2017 series of articles by introducing you the winner in Best Still nomination - 3D visualization artist Marek Denko. We talk about his way in CGI and behind the scenes of creation and development of his latest awarded project, "Her Eventual Hesitation".
Hello, my name is Jacinto Monteiro, I graduated as an architect, back in 2001, in Portugal, and started working in this profession for 6 years. In the peak of 2007/8 crisis, with my girlfriend pregnant of my only child, I decided to quit my architectural job and had a fresh start as a digital artist. High risk and drastic decision that changed my life completely, luckily for better.

ARCHITECTOOLS

video

Real HDR 1.4 released

PlaySys has presented 1.4 release of Real HDR - standalone utility for creating custom HDR images for CGI, VFX and rendering - with new 3D preview and 3D light placement mode and usability and customization improvements.
Real HDR for Mac and Windows

MORE IN ARCHITECTOOLS

unigine 2.7.3

UNIGINE 2.7.3 released

Developers of Unigine - real-time 3d rendering engine - have released Unigine 2.7.3 update with improved texture and geometry import, sky rendering and environment probes, better placement tools, rendering improvements ad VR optimizations.
autodesk mudbox 2019

Autodesk Mudbox 2019 is out

Autodesk Mudbox 2019 update - Preserve Volume, Dynamic Tesselation, Combine Meshes, Separate Selection and other new options.

MORE IN ARCHITECTOOLS

video

Adobe acquires Allegorithmic

It is officially announced that Adobe has acquired Allegorithmic, makers of Substance Painter and other tools for 3D textures and material creation in game and video post-production.
video

Autodesk Maya 2019

Autodesk has released Maya 2019 update with performance improvements, Cashed Playback for faster animations, Viewport 2.0 and other features based on user requests.
Substance Painter - 3D Painting Software

Substance Painter 2018.3

Allegorithmic has released Substance Painter 2018.3 with viewport upgrades, new UI helpers, an enhanced symmetry tool, proper 2D view export and a boost in performance.

NEW ON ARCHITECTOOLS

video

Real HDR 1.4 released

PlaySys has presented 1.4 release of Real HDR - standalone utility for creating custom HDR images for CGI, VFX and rendering - with new 3D preview and 3D light placement mode and usability and customization improvements.

Are you a 3D-artist?
Do you want to see your story published on 3D Architettura?

NEW INTERVIEW

Marko Stojkovic

I encountered Architectural Visualization during my Architectural studies. Since then, I pursued my career as a CGI Artist and an architect. Full of hope and eager to grow my skills, I founded Renderus with my wife, Sanya. Here we forge our CGI style and strive to create unique architectural visualizations.
Real HDR for Mac and Windows

Do you provide services to designers
and 3D-artists?

Are you developing a 3d software, a plugin, a digital utility
or an instrument?

EDITORIALS

Virtual Cities: An Atlas & Exploration of Video Game Cities - Konstantinos Dimopoulos/Maria Kallikaki

Konstantinos Dimopoulos about Virtual Architecture and Urbanism

Game urbanist Konstantinos Dimopoulos from Athens, Greece, is working on an ambitious project - Virtual Cities: An Atlas & Exploration of Video Game Cities - a 200 pages book rich with maps, illustrations and analysis of cities in video games. We invited Konstantinos to speak about virtual cities, real architecture, art, science and current trends of the digital world.

During the last years 3D Architettura has become an international community that unites 3D-visualization artists, architects and designers.