We are a digital design consultancy that offers architectural rendering, BIM, computational design, structural detailing, and digital fabrication expertise. We work with project owners, architects, contractors, developers, and engineers to improve the way buildings are designed, built, and operated through the use of digital design tools.
As media partners of animago Award – an internationally renowned competition for 3D animation and still, visual effects, visualization and VR/AR/360° – we are happy to present you the winner of the Best Still category this year, character artist Yuriy Dulich from Ukraine. In our exclusive interview, we speak about behind the scenes of his winning project, Subarctic Great Horned Owl: look into the depths, and about his approach to CGI visualizations in general.
For achieving photorealistic results general taste in design is far more important than just a technical knowledge of the software.
Photoimages serve as the basement for fixing materials and lights. Results in 3d strongly depend on the choice of references.
There's always a lot to improve. But in each project you need to find the balance between "quickly" and "qualitatively".
Feed your mind with nice real world references, understand color theory and keep all objects in your scene in scale.
Every project I start with collecting information: drawings, textures, photos etc. Professional architecture photos help to understand the atmosphere - to play with light and shadow and to create realistic details of the environment.