As media partners of animago Award – an internationally renowned competition for 3D animation and still, visual effects, visualization and VR/AR/360° – we are happy to present you the winner of the Best Still category this year, character artist Yuriy Dulich from Ukraine. In our exclusive interview, we speak about behind the scenes of his winning project, Subarctic Great Horned Owl: look into the depths, and about his approach to CGI visualizations in general.
As media partners of animago Award - an internationally renowned competition for 3D animation and still, visual effects, visualization and VR/AR/360° - we are happy to present you the winner of the Best Still category this year, CG artist Alexander Beim from Germany. In our exclusive interview, we speak about behind the scenes of his winning project, Albert Einstein, and about his approach to computer visualizations and animations in general.
Game urbanist Konstantinos Dimopoulos from Athens, Greece, is working on an ambitious project - Virtual Cities: An Atlas & Exploration of Video Game Cities - a 200 pages book rich with maps, illustrations and analysis of cities in video games. We invited Konstantinos to speak about virtual cities, real architecture, art, science and current trends of the digital world.
Less than two weeks remain till the new edition of animago Award in the beginning of September. While we all are waiting to find out the names of the winners of this year, 3D Architettura decided to look a little bit backward and to speak with Günter Hagedorn, Jury Chairman and animago AWARD Management, about the long way that animago has made during the last 20 years and to learn about behind the scenes of this famous CGI competition.
Here comes the second part of our new series of articles devoted to the artists interviewed on 3D Architettura during the previous years. Let's see together new projects of the best CG and ArchViz artists from Portugal chosen by 3D Architettura editorial team.
This summer when all the eyes are set on Brazil for the Olympics we decided to start exactly with this country our new series of stories. Our editors are always following the artists who were interviewed on 3D Architettura and became a part of our community. In this overview we would like to show you some new projects created by the artists from Brazil and to remind you their interviews that were published on 3D Architettura.
The Salone del Mobile week in Milan was pretty busy: a lot of interesting projects, a lot of interesting people and a lot of inspiration. Coming back to the usual working routine, we decided to discuss with you one very important subject: the role of 3d for product and industrial design.