Tag: unreal engine
World Creator 4 Announced for November
BiteTheBytes has recently announced World Creator 4 on its Discord server. The new version introduces a new naming system, moving away from the previous 2026.4 version numbering. The release, planned for November, introduces planetary terrain generation, a Cloddy-based architecture, a node-based terrain authoring environment, support for Windows and macOS, and more.
Where Curiosity Leads: Matteo Tagliabue and the Versatility of 3D
Some careers are carefully planned. Matteo Tagliabue’s started with a chance encounter that introduced him to a world he had never considered as a profession. What followed was a journey shaped by curiosity, experimentation and the desire to keep discovering what 3D could make possible.
Unreal Engine 5.8 update for Realtime World Building
Unreal Engine 5.8 update introduces a wide range of new features across terrain creation, procedural generation, animation, MetaHuman workflows and real-time rendering.
The update also focuses heavily on performance improvements and general workflow optimization, reinforcing Unreal Engine’s position as a leading platform for real-time production.
VR in Architectural Visualization
In 2026, Virtual Reality (VR) is no longer an experimental technology confined to gaming or tech demonstrations.
With the rise of standalone headsets, mixed reality devices, and spatial computing workflows, VR is becoming an increasingly relevant tool across architecture, simulation, training, and real-estate industries.
Cascadeur 2026.1 Update: Live Link and AI Animation Tools
Cascadeur opens the 2026 cycle with version 2026.1, introducing Unreal Engine Live Link support, a fully integrated Filament rendering engine, and a new set of AI-powered animation tools.
Twinmotion 2026.1
Epic Games has recently released version 2026.1 of its real-time visualization software Twinmotion. This update introduces several highly requested features, including Auto Soft Edges, alongside improvements to existing tools and overall workflow efficiency.
World Creator 2026.1 Update
BiteTheBytes has released World Creator 2026.1, introducing a series of improvements focused on performance, workflow optimization, and creative control. The update brings new filters, enhanced tablet support, and refinements aimed at making terrain creation more responsive and efficient.
Cascadeur 2025.3 Update
With the 2025.3 update, Cascadeur introduces early quadruped support, a new experimental viewport rendering system, and improvements to its AI-assisted inbetweening tools.
Best CGI software and tools for 2020
All recent updates for the professional software and tools you need for modeling, texturing, image-based lighting and rendering of your architectural visualization projects.
V-Ray for Unreal
Chaos Group has opened the beta for new V-Ray for Unreal Engine that allows to bring V-Ray scenes from 3ds Max, Maya and SketchUp directly into the Unreal Editor and connects the best of real-time and ray tracing.
Unreal Studio open beta
Unreal Studio - a complex real-time visualization solution created specifically to meet the needs of architects and product designers - is in free open beta until November 2018.
Unreal Engine 4.13
Unreal Engine 4.13 has arrived! In this version you'll find numerous improvements across the board.































