Tag: unreal engine
Chaos Group has opened the beta for new V-Ray for Unreal Engine that allows to bring V-Ray scenes from 3ds Max, Maya and SketchUp directly into the Unreal Editor and connects the best of real-time and ray tracing.
Unreal Studio - a complex real-time visualization solution created specifically to meet the needs of architects and product designers - is in free open beta until November 2018.
Unreal Engine 4.13 has arrived! In this version you'll find numerous improvements across the board.
The MODO 10 Series delivers valuable new feature sets in a series of three installments, - The Foundary developers have announced recently.
All secrets of creating a realtime architectural walkthrough in the exclusive interview with CG generalist and level designer Benoît Dereau
On August 31st 2015 Unreal Engine developers brought to the market the release of huge update pack for the software. This updates include hundreds different features connected to collision, particle system, archi-viz applications and many many other.
High demand for visual quality in videogames pushed technology behind the game industry to surpass capabilities of architects’ CAD tools.
With this post we would like to start a discussion about the use of realtime "videogame" technologies for architectural animations created with Unity or Unreal Engine.
The Unreal Editor is a fully integrated suite of tools for building every aspect of your project. Advanced features include physically-based rendering, UI, level building, animation, visual effects, physics, networking, and asset management.