As media partners of animago Award – an internationally renowned competition for 3D animation and still, visual effects, visualization and VR/AR/360° – we are happy to present you the winner of the Best Still category this year, character artist Yuriy Dulich from Ukraine. In our exclusive interview, we speak about behind the scenes of his winning project, Subarctic Great Horned Owl: look into the depths, and about his approach to CGI visualizations in general.
All recent updates for the professional software and tools you need for modeling, texturing, image-based lighting and rendering of your architectural visualization projects.
Autodesk has released Maya 2019 update with performance improvements, Cashed Playback for faster animations, Viewport 2.0 and other features based on user requests.
Как медиа-партнеры animago Award - международного конкурса 3D-анимации, спецэффектов, визуализации и VR / AR / 360 ° - мы рады представить вам победителя этого года в номинации «Лучший кадр», художника компьютерной графики из Германии Александра Байма. В нашем эксклюзивном интервью мы говорим о работе над проектом "Альберт Эйнштейн" и в целом о подходе к компьютерной визуализации и анимации.
Autodesk has released Maya 2018 with major workflow improvements and new features.
NVIDIA mental ray is seamlessly integrated into Autodesk Maya® and delivers all the functionality Maya users have come to rely on. Artists can now experience interactive viewport rendering and easy-to-use global illumination with substantial GPU-acceleration.
MaxToMaya is a plugin to transfer 3DsMax current scene to Maya with 2 clicks, solving common problems between import/export problems automatically, to get the best results in the fastest way and with the less effort possible.
If you ever experienced difficulties with importing and exporting files between ZBrush, Maya and 3DS Max, you would be interested to know about Styx - the script package that makes faster importing-exporting files between the programs.
End of last year AAA studio released updated FurryBall RT, fast unbiased and biased GPU renderer with realtime viewport preview.
Don't be afraid of trying new software until you find what works well with your workflow and gives best results.
MentalCore, developed by Supervising Technical Director Corey Frew at Oktobor Animation, animation studio for several high-profile Nickelodeon series, is production-proven and provides enhancements to the standard rendering workflow using Autodesk Maya with NVIDIA mental ray.
FurryBall is a fast real-time GPU production quality UNBIASED and BIASED final frame renderer developed by AAA studio. Offering an advance rendering techniques with direct support for Maya, 3DS Max and Cinema 4D.
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