Tag: rendering

Real PBR Path Tracing Rendering

Real PBR for rendering: Interview with the developer

Welcome to our interview with Luca Deriu, the creator of RealPBR, a new real-time ray tracing software. In this exclusive discussion, we delve into the development process, key features, and future plans of RealPBR. With a background in rendering and software development, our guest has brought to life a sophisticated tool aimed at advancing rendering capabilities. Join us as we explore the technical aspects, challenges, and strategic vision behind RealPBR, providing valuable insights into the evolving landscape of real-time rendering technology.

Thea Render 1.5

Recently the new edition v1.5 of Thea Render was presented. New features introduced are mostly related to the material system.