Feed your mind with nice real world references, understand color theory and keep all objects in your scene in scale.
3DA: Why have you decided to work in 3d-field and when have you started? Where did you study?
AR: We have been working in this field for more than 10 years. The first steps were taken in 2005.
Our team consists of professional architects, designers and talented artists. Each member of our 3dvisdesign team have a unique story about work beginning in 3d industry. For some of us the big idea from the beginning was to create truly photorealistic visualizations that would impress the audience and would not be just some pictures for sale, but have an artistic value. For some 3d was like inspiration after graduating from Architecture university.
Also among us there are real artists who are constantly looking for perfection in each new project. So everything that we are creating is a logical continuation of our creative path that was chosen deliberately a few years ago.
3DA: Which software you usually use for your projects?
AR: It often depends on the final results of the project. Sometimes we use even a hand-drawing to prepare all ideas.
3DA: What was most difficult for you when you just started working in 3D? And what is now?
AR: The most difficult was the absence of information, tutorials and guides,
so we had to spend a lot of time to understand some of the “tricks” of 3d visualization process. Now, it is the quite opposite, so much information, and most of it has not very high quality.
3DA: What you can advise to the students who are just starting their way in CG?
AR: To create extraordinary quality of your renderings, you must feed your mind with nice references around you. Also you need to understand a color theory and keep all things into your scene in real scale.
3DA: What forecast you can make about the future of 3d-world in general?
AR: It certainly continue its development what will create new jobs and projects.
Soon, 3d visualization services will be used in a variety of areas, not just in Architecture. Now is already widely used in areas such as Manufacturing, Architecture, Construction, Functional testing, Medicine, Education, Clothing production, Manufacture of footwear, Jewelry Making, packaging Design, Geographic Information Systems etc.