Portfolio of selected projects by Peiman Amin, 3D visualization artist, Designer, Architect from Iran, and founder of Capps design studio.
I was born in 1986 in Iran, in the city of Maku. Since 2007, I started designing and I have been working professionally for more than 10 years in the design of architectural projects and training architecture.
I was studying 3ds Max, V-Ray, AutoCAD, Revit, Lumion since 2009, both using video tutorials and during my education as an architect. From the beginning of my studies, I started learning software for architecture and ever since I put a significant effort to achieve progress in this field.
My way to achieve photorealism in lights and materials is always having good references and working strictly based on them.
There is a line between being good and being professional. Time, effort, hope and experience are necessary to achieve professionalism
In reality I was in love with cinema, I decided to start working on 3D as a way to get into cinema, but when I started I found out that its really lovely and amazing and made me crazy.
I started learning with the wish to become on of the best and I always keep this wish in mind. I still have a long road ahead and some time I will make all my dreams come true.
Thanks to the education that I had in the past, I am very experienced and I'm able to handle a project more accurately. I consider most important the accuracy and work effort
If you're trying to create something realistic you need to make little details which you didn't even noticed before, you may think that they are not needed or no one will notice, but the trouble is that exactly these details have the most powerful impact in overall.
Getting to know 3ds Max , was one of the best decisions I've ever made in my life and as my own idea, I wish I started learning it much earlier.
I think I have been never satisfied with my results because I know it can be better and I don’t have much time to work on them to reaching almost perfection. However, every project has a time limit hence we gave up upon it
I was keenly interested in creating animation when I was 8. However I never knew how should I begin. In other hand I was interested in Architecture and Visual Arts and Graphic and always followed these majors.
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