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Chaos Group has opened the beta for new V-Ray for Unreal Engine that allows to bring V-Ray scenes from 3ds Max, Maya and SketchUp directly into the Unreal Editor and connects the best of real-time and ray tracing.

V-Ray for Unreal Engine

With V-Ray for Unreal you can use the workflow you already know: create the scene using V-Ray for 3ds Max, Maya or SketchUp and import it using V-Ray for Unreal.

V-Ray for Unreal Engine

When you import your scene, V-Ray for Unreal automatically converts your materials and lights into real-time equivalents for UE workflows. At the same time, your original materials from V-Ray for 3ds Max, Maya and SketchUp remain connected to their real-time versions and are called up when you’re ready to render.

V-Ray for Unreal Engine

When you render with V-Ray for Unreal, you get the exact same photorealistic quality that V-Ray is known for. V-Ray taps into the full combined power of your GPUs and CPUs for ultrafast ray tracing.

Learn more and join beta here