Tag: 3D texturing

Marmoset Toolbag 5.03: New Texturing, Rendering and Baking Tools

Marmoset has recently released Marmoset Toolbag 5.03, a free update that expands the software's texturing, rendering, and baking workflows. The release introduces new tools such as Text Layers and Scatter Layers, alongside IES light profiles, physical light units, improved curvature baking, and several performance and workflow improvements.

OpenPBR Comes to Substance 3D Painter

Adobe recently released Substance 3D Painter 12.1, introducing initial support for OpenPBR and bringing Adobe's material workflow closer to an increasingly shared standard across the 3D industry. The update follows the adoption of OpenPBR in other Substance 3D applications and aims to improve material consistency and interoperability across different tools.

Substance 3D Painter 12.0

During the 2026 Game Developers Conference in San Francisco, Adobe presented the latest update for its texturing software, Substance 3D Painter. Version 12.0 introduces several improvements, including updates to the layer stack workflow, enhanced decal projection tools, advanced post-processing effects, and new content.