I think my work is still in development stage, so every scene is a little(huge) satisfaction, because in each of them I try to always give a little more effort (a better shader, new lighting solutions, more modeling details, etc
When you want to present your work in the best way possible you have to go beyond drawings and sketches. In that sense modeling is a very useful tool, and we gradually started going down that path during our studies.
It was in the beginning of year 2010. I was still studying in high-school and started to choose my future profession to enter a university. So I have decided for interior design. While collecting more information about this work-field. I found a web-site where it was written that for making interior renders one should learn 3DS Max. That's how my acquaintance with 3d-graphic began.
90% of my satisfaction comes from customer’s satisfaction :). Both in 3D project or design, architecture and interiors, I give my best for customer satisfaction not just for the quality of the work, but also for the quality of servicing.