ArchitecTools

ArchitecTools: Tools and Technologies for CGI

The evolution of technology has made 3D modeling and rendering tools more accessible, therefore enhancing workflows and improving visualization quality. Our portal carefully explores the best solutions for creating realistic renderings, managing materials and lighting, and using post-production techniques to achieve professional results.
Furthermore, stay updated on the latest innovations in the industry, from new architectural visualization techniques to the most advanced tools for digital design. Discover articles, guides, and in-depth insights to improve your workflow and stay competitive in the world of 3D architecture.


DIGITAL ARCHITECTURE MAGAZINE FREE APP


PHOTOSHOP CC NEW 3D FEATURES

Last Friday at the 3D Printshow in New York Adobe demonstrated three new features that will be available for 3D and 3D Printing in a future version of Photoshop CC.

Pixar RenderMan becomes free

On Monday March 23, 2015, Pixar Animation Studios published an official press-release about RenderMan software becoming free for non-commercial use.

MOLESKINE GOES DIGITAL

Moleskine has presented a new notebook for sketching that is connected to Adobe Creative Cloud and a mobile companion app to capture the drawings.

ELEMENT 3D FOR AFTER EFFECTS

[:en]Imagine the possibility offered by Physically Based (Realtime) Rendering (PBR shading) and the immediate response of this next-gen videogame technology applyed to 3D Visualization.[:ru]Imagine the possibility offered by Physically Based (Realtime) Rendering (PBR shading) and the immediate response of this next-gen videogame technology applied to 3D Visualization.[:]
arionfx photoshop

ArionFX, for Adobe Photoshop

What about ArionFX, the ultimate HDR processing filters for Photoshop?

INTRODUCING 3D COAT’S NEW FEATURES

Well known tool in the community of 3D artists named 3D Coat, recently upgraded to version 4.1.

Stitch Meshes Modeling

Try to imagine the power of Marvelous Designer, enhanced with this awesome program for generating stitched patterns on mesh surfaces.
thea render

THEA RENDER 1.4

Delivering upon the promise of an even faster physically-based biased/unbiased renderer, improvements of Thea Presto which supports NVIDIA CUDA technology for its GPU engine were made possible. While staying true to our principle that combination of CPU and GPU devices provide stunning visual quality and short render times, release 1.4 provides a range of new robust features and improvements.
maxwell render

Maxwell Render 3.1

Maxwell Render is a rendering engine based on the mathematical equations governing light transport, meaning that all elements, such as emitters, materials and cameras, are derived from physically accurate models. Maxwell Render is unbiased, so no tricks are used to calculate the lighting solution in every pixel of a scene; the result will always be a correct solution, as it would be in the real world.
keyshot

KeyShot 5.1

Luxion is the maker of KeyShot, the real-time ray tracing and global illumination program. In November of 2014, they came out with the KeyShot 5.1 which added several new improvements and additions.
core environment mental ray maya

MENTALCORE FOR MAYA AND MENTAL RAY WORKFLOW

MentalCore, developed by Supervising Technical Director Corey Frew at Oktobor Animation, animation studio for several high-profile Nickelodeon series, is production-proven and provides enhancements to the standard rendering workflow using Autodesk Maya with NVIDIA mental ray.

3DS MAX MULTI-TILE

The Multi-Tile UV Bake Tool allows you to bake multi-tile texture collections in 3ds Max using common naming conventions such as MARI UDIM, Mudbox or Zbrush.