Tag: Marvelous Designer

3d, architecture, 3darchitettura, render, Alexandre Jarek


I think the most difficult was to start… There are so many things to learn about 3D that when I started I did not know what should I learn first
3d, architecture, 3darchitettura, render, David Ouro de Toledo

David Ouro de Toledo

The worst problem was not using as reference 3D pictures... I decided that just using photo reference and my imagination is enough...

Mark Lester Ocampo

The biggest problem that I always encounter is the time frame, most people do not understand why rendering is so time-consuming, even my boss cannot fully understand why with such a powerful computer I have is still not enough to not leave my computer running till next morning

Vinicius Inácio

Actually even the things that I did wrong I would redo, because I have no doubt that some of bad choices I did made me met the 3D guy at my school, and today I'm extremely glad that I can say I'm actually working with 3D.

Federico Ciavarella

As an architect, at the university I realized how much importance 3d visualization has for architectural projects, this is mainly what pushed me to increase my knowledge about this field.

Mohammadreza Mohseni

I think I have been never satisfied with my results because I know it can be better and I don’t have much time to work on them to reaching almost perfection. However, every project has a time limit hence we gave up upon it


First of all, passion in what you`re doing, it makes your way easier, study & practice a lot, there are thousands of tutorials in the web that you can do.

Mihail Bendus

More difficult the project is, the more interesting it is to make it. The worse design-concept is given by the client, the more challenging is to present it the best way that even the client could not imagine.


It was in the beginning of year 2010. I was still studying in high-school and started to choose my future profession to enter a university. So I have decided for interior design. While collecting more information about this work-field. I found a web-site where it was written that for making interior renders one should learn 3DS Max. That's how my acquaintance with 3d-graphic began.