Name: Carlos Parmentier
Age: 35
Job: Freelance 3D artist
Country: Spain
Web site: www.carlosparmentier.com Facebook

3DA: How did you start working in 3D field? How much time has been passed and what kind of studies did you do?
CP: I start working into the world of 3d when I was young and very fascinated about the world of movies with special effects like tron, starwars, and most of Pixar, also towards gamming graphics, I decided to learn figure out how start to learn, then i started to learn programming and from there i learned 3d time by time, i started to use first 3d program as 3dstudio relase 4 like 14 years ago. With courses I learned in 3dsmax, and then I did the master of Maya as a 3D Generalist, also a few 3D courses online from CGsociety. I did started working as 3D archictecture artist, did numerous projects as Puerto Venecia shopping center, Gran Plaza 2 also did a numerous interior projects for catalogs like Cosmic Baths, 3pmobil, etc. I work in architecture field much as well in special effects.

Carlos Parmentier interviewed for www.3darchitettura.com

3DA: Which are your favourite software and plugins for your daily projects?
CP: My favorite software for architecture visualization is 3dsmax, i have used vray most time. For visual effects i work with Maya using Arnold render, also vray and mental ray.Also I use Naiad, 3dsmax for FX with krakatoa, fumefx plugins.

Carlos Parmentier interviewed for www.3darchitettura.com

3DA: Tell us something about a project that gave you great satisfactions
CP: I think the best proyect i did me was Santiago de Compostela because there was a lot hard work in modeling and texture as realistic in low poly, was a lot fun with the team, probally it may have been the most serious project, also in another projects was a lot fun in making like Puerto Venecia, Gran Plaza 2.

Carlos Parmentier interviewed for www.3darchitettura.com

3DA: From where do you take ispiration for your artworks?
CP: I am not very sure about it, forever i liked much the visual effects companys like IL&M, weta digital, pixar. they inspire me, but i like much the works of Alex Roman and I keep seeing the amazing works of others.

Carlos Parmentier interviewed for www.3darchitettura.com

3DA: How do you live this period of economic crisis? How is it in your country?
CP: Lets say its hard now in Spain about work in 3d, also in everything maybe same as another country like portugal, italy, greece.. i dont know very well about the situation, i just go forward as possible and trying improve skills with positive smile :)

Carlos Parmentier interviewed for www.3darchitettura.com

3DA: What would you suggest to people that are approaching to 3D and architecture?
CP: Are new into 3d or will start? be welcome!, if you really like the 3d world much as architecture, do not miss and you can improve at maxim because the world is small and life is not infinite, you are the customer who admires your work.

Carlos Parmentier interviewed for www.3darchitettura.com

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