End of August Autodesk has presented 3ds Max 2018.2 release with procedural spline modeling and animation tools, batch processing for some background tasks, and some other improvements.

  • New spline tools include Freehand, Spline Morph, Spline Overlap, Spline Mirror, Spline Relax, and Optimize Spline. One can draw splines freehand directly in the viewport, use a spline as a morpher on existing spline objects, or use the new spline tools to animate objects.


  • 3ds Max in Batch mode allows you to perform MaxScript or Python automation in the background as a standalone process or in parallel with the desktop application.


  • Cloud Rights for both 3ds Max and Maya customers give subscribers access to computing resources on the cloud.

More info on: Autodesk blog

Previous articleanimago Award 2017: the winners
Next articleJacinto Miguel Valente Monteiro