EDITORIALS

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MAXWELL RENDER. ADVANCING THE FUTURE

3D Architettura invited Juan Cañada, Head of Maxwell Render, to speak about the past and the future of Maxwell Render and to unveil behind the scenes of this famous render engine.
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REALTIME ARCH VIZ WITH BENOIT DEREAU

All secrets of creating a realtime architectural walkthrough in the exclusive interview with CG generalist and level designer Benoît Dereau

CORONA RENDERER: BEHIND THE SCENES

All secrets of Corona Renderer in exclusive interview with the founders - meet Ondřej Karlík, Adam Hotový and Jaroslav Křivánek

YOUR ULTIMATE SOURCE OF INFORMATION
ABOUT 3D VISUALIZATIONS AND ARCHITECTURAL RENDERING

LATEST INTERVIEWS

Here comes the second part of our new series of articles devoted to the artists interviewed on 3D Architettura during the previous years.  Let's see together new projects of the best CG and ArchViz artists from Portugal chosen by 3D Architettura editorial team.
This summer when all the eyes are set on Brazil for the Olympics we decided to start exactly with this country our  new series of stories.  Our editors are always following the artists who were interviewed on 3D Architettura and became a part of our community. In this overview we would like to show you some new projects created by the artists from Brazil and to remind you their interviews that were published on 3D Architettura.

Are you a 3D-artist?
Do you want to share your experience in architectural visualization?
Do you want to see your story published on 3D Architettura?
Do you have an interesting idea for a new editorial project?

We are always looking forward to meeting CG-professionals
from different countries all around the world.

3D Architettura interview: Ville Kiuru, 3d artist, Finland, rendering, visualization, ArchViz

VILLE KIURU

I dropped out of school when I was obsessed enough with Max and render engines, spending 12-14 hours a day just testing every area. After some time I started getting contacts via the forums where I had posted my renderings to share with others.
Lucas Silva interview for 3D Architettura: rendering, ArchViz, CG, architecture and design.

LUCAS SILVA

You need to really enjoy what you do. ArchViz is a brilliant career but with many obstacles along the way.

Do you provide some services to designers
and visualization artists?

Are you developing a 3d software, a plugin, a digital utility
or an instrument?
Our readers are always curious to learn about new tools that make the work of a 3D-artist or an architect easier and faster.

3D Architettura interviews 3d artist and architect Ahmed Tallal - architectural rendering, archviz, cg, 3d, render.

AHMED TALLAL

My "secret" tool is Vray2SidedMtl. It's a cool way to create realistic leaves for vegetation and, in my opinion, it's better and also faster for rendering than using translucence map.

YURIY BOBAK

For achieving photorealistic results general taste in design is far more important than just a technical knowledge of the software.

During the last years 3D Architettura has become an international community that unites 3D-visualization artists,
architects and designers.
We share interesting stories of success, inspiring renders and practical information about everything connected to architectural visualizations, both offline and realtime.

The key for photorealistic vegetation, besides correct tools, is understanding how it behaves, what it does, what it smells like.

SAEED AMIRI

My way to achieve photorealism in lights and materials is always having good references and working strictly based on them.

FQUATTRO

Analyze distance to vegetation on your render and real necessity for detailed materials - this way you shorten rendering time.

ARCHITECTOOLS

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Clarisse 3.0

Isotropix released Clarisse 3.0 - a new breed of high-end 2D/3D animation software which is the fusion of an animation package, a compositing software and a 3D rendering engine.
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RenderMan 21

RenderMan is now more than just a renderer; it is a complete shading and lighting ecosystem, more powerful, accessible, and comprehensive than ever before.

TERRAGEN 4 OPEN BETA

Terragen 4, the software to render beautifully realistic landscapes, skies or other natural environments, is in free open beta since the beginning of July.

animago AWARD: Call for entries

All creatives around the globe are invited to submit their productions for the animago AWARD 2016. This year's 12 categories include "Best Visualization", "Architecture Prize", special "Anniversary Prize" and also the new "Best Motion Design" category and, of course, the "Best Young Production". Registration is possible until 30 June 2016 and free of any costs.
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