STORIES

Entrance of animago 2016

Behind the scenes of animago Award

Less than two weeks remain till the new edition of animago Award in the beginning of September. While we all are waiting to find out the names of the winners of this year, 3D Architettura decided to look a little bit backward and to speak with Günter Hagedorn, Jury Chairman and animago AWARD Management, about the long way that animago has made during the last 20 years and to learn about behind the scenes of this famous CGI competition.

Portugal: best CG and ArchViz artists

Here comes the second part of our new series of articles devoted to the artists interviewed on 3D Architettura during the previous years.  Let's see together new projects of the best CG and ArchViz artists from Portugal chosen by 3D Architettura editorial team.

Brazil: best ArchViz and CG artists

This summer when all the eyes are set on Brazil for the Olympics we decided to start exactly with this country our  new series of stories.  Our editors are always following the artists who were interviewed on 3D Architettura and became a part of our community. In this overview we would like to show you some new projects created by the artists from Brazil and to remind you their interviews that were published on 3D Architettura.

YOUR ULTIMATE SOURCE OF INFORMATION
ABOUT 3D VISUALIZATIONS AND ARCHITECTURAL RENDERING

LATEST PROJECTS

OKDRAW studio interview for 3D Architettura

OKDRAW

Our names are Hugo Ferreira and Pedro Teixeira, we are an architect and product designer managing the Okdraw Studio in Portugal. We always knew each other since the young age, and when in 2012 we realized that we were both working in the 3D area but in different ways, we decided to merge our knowledge and work towards architectural and product visualization.
For every new project, we try to understand the clients’ needs and to offer him a feedback of solutions and artistic guidelines adapted to the project.

Are you a 3D-artist?
Do you want to share your experience in architectural visualization?
Do you want to see your story published on 3D Architettura?
Do you have an interesting idea for a new editorial project?

We are always looking forward to meeting CG-professionals
from different countries all around the world.

I started working with CG in the 1980's when the TV station I worked at upgraded to a digital Grass Valley video switcher and Chryon Chroma-key system, we used POV-RAY and Caligari True Space.
For me the creation of a project or a render is not just a work with a computer and drawings. The most important for me is to bring satisfaction and happiness to my customers, because the art is a symbiosis of thinking and creating with love.

Do you provide some services to designers
and visualization artists?

Are you developing a 3d software, a plugin, a digital utility
or an instrument?
Our readers are always curious to learn about new tools that make the work of a 3D-artist or an architect easier and faster.

SQUARE VOXEL

Our workflow is really straight forward: after our first meeting with the client we create a storyboard in order to have the necessary feedback, we do this roughly 3 times until everyone is satisfied with the camera angle, materials, the mood and - the most important thing - with the feeling we want to depict.
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STEFAN LARSSON

As you already know, the last days of October animago Awards has announced the winners of this year. Today we would like to introduce you Stefan Larsson from Japan. His CG animation "Spatial bodies" was chosen by animago expert jury as the best Architecture Film of 2016.

During the last years 3D Architettura has become an international community that unites 3D-visualization artists,
architects and designers.
We share interesting stories of success, inspiring renders and practical information about everything connected to architectural visualizations, both offline and realtime.

One of the most important thing is to look at the details in the real world and work on it. More you work on the details, more the scene will be realistic.
3D Architettura interview: Ville Kiuru, 3d artist, Finland, rendering, visualization, ArchViz

VILLE KIURU

I dropped out of school when I was obsessed enough with Max and render engines, spending 12-14 hours a day just testing every area. After some time I started getting contacts via the forums where I had posted my renderings to share with others.
Lucas Silva interview for 3D Architettura: rendering, ArchViz, CG, architecture and design.

LUCAS SILVA

You need to really enjoy what you do. ArchViz is a brilliant career but with many obstacles along the way.

ARCHITECTOOLS

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3ds Max 2018.2 Update

End of August Autodesk has presented 3ds Max 2018.2 release with procedural spline modeling and animation tools, batch processing for some background tasks, and some other improvements.
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MORE IN ARCHITECTOOLS

animago Award 2017: the winners

This year’s animago AWARDS were handed out on September 07 in a total of eleven categories. And here are the winners...
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Lumion 7.5

Act 3D has released Lumion 7.5 update in the beginning of July.
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Nuke 11

The Foundry released Nuke 11.0 update full of new stuff.
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Substance Painter 2017.2

Mid-summer release of Allegorithmic software Substance Painter 2017.2, what's new?
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Renderman 21.5

Pixar has released Renderman - their rendering software with many improvements, fixes, and various changes for better skin and soft materials, more photorealistic hair, improved shaders, and workflows.
3darcshop

NEW ON ARCHITECTOOLS

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3ds Max 2018.2 Update

End of August Autodesk has presented 3ds Max 2018.2 release with procedural spline modeling and animation tools, batch processing for some background tasks, and some other improvements.

Are you a 3D-artist?
Do you want to see your story published on 3D Architettura?

NEW INTERVIEW

OKDRAW studio interview for 3D Architettura

OKDRAW

Our names are Hugo Ferreira and Pedro Teixeira, we are an architect and product designer managing the Okdraw Studio in Portugal. We always knew each other since the young age, and when in 2012 we realized that we were both working in the 3D area but in different ways, we decided to merge our knowledge and work towards architectural and product visualization.
real-ies-image-350

Do you provide services to designers
and 3D-artists?

Are you developing a 3d software, a plugin, a digital utility
or an instrument?

EDITORIALS

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Our first year together

The end of the year is obviously coming. We are officially on holiday, preparing presents, dinners and parties, but I would like to take the opportunity to relax and have few moments to write directly in this site for the first time.

During the last years 3D Architettura has become an international community that unites 3D-visualization artists, architects and designers.

3darcshop