STORIES

Entrance of animago 2016

Behind the scenes of animago Award

Less than two weeks remain till the new edition of animago Award in the beginning of September. While we all are waiting to find out the names of the winners of this year, 3D Architettura decided to look a little bit backward and to speak with Günter Hagedorn, Jury Chairman and animago AWARD Management, about the long way that animago has made during the last 20 years and to learn about behind the scenes of this famous CGI competition.

Portugal: best CG and ArchViz artists

Here comes the second part of our new series of articles devoted to the artists interviewed on 3D Architettura during the previous years.  Let's see together new projects of the best CG and ArchViz artists from Portugal chosen by 3D Architettura editorial team.

Brazil: best ArchViz and CG artists

This summer when all the eyes are set on Brazil for the Olympics we decided to start exactly with this country our  new series of stories.  Our editors are always following the artists who were interviewed on 3D Architettura and became a part of our community. In this overview we would like to show you some new projects created by the artists from Brazil and to remind you their interviews that were published on 3D Architettura.

YOUR ULTIMATE SOURCE OF INFORMATION
ABOUT 3D VISUALIZATIONS AND ARCHITECTURAL RENDERING

LATEST PROJECTS

Hello, my name is Jacinto Monteiro, I graduated as an architect, back in 2001, in Portugal, and started working in this profession for 6 years. In the peak of 2007/8 crisis, with my girlfriend pregnant of my only child, I decided to quit my architectural job and had a fresh start as a digital artist. High risk and drastic decision that changed my life completely, luckily for better.
OKDRAW studio interview for 3D Architettura

OKDRAW

Our names are Hugo Ferreira and Pedro Teixeira, we are an architect and product designer managing the Okdraw Studio in Portugal. We always knew each other since the young age, and when in 2012 we realized that we were both working in the 3D area but in different ways, we decided to merge our knowledge and work towards architectural and product visualization.

Are you a 3D-artist?
Do you want to share your experience in architectural visualization?
Do you want to see your story published on 3D Architettura?
Do you have an interesting idea for a new editorial project?

We are always looking forward to meeting CG-professionals
from different countries all around the world.

For every new project, we try to understand the clients’ needs and to offer him a feedback of solutions and artistic guidelines adapted to the project.
I started working with CG in the 1980's when the TV station I worked at upgraded to a digital Grass Valley video switcher and Chryon Chroma-key system, we used POV-RAY and Caligari True Space.

Do you provide some services to designers
and visualization artists?

Are you developing a 3d software, a plugin, a digital utility
or an instrument?
Our readers are always curious to learn about new tools that make the work of a 3D-artist or an architect easier and faster.

For me the creation of a project or a render is not just a work with a computer and drawings. The most important for me is to bring satisfaction and happiness to my customers, because the art is a symbiosis of thinking and creating with love.

SQUARE VOXEL

Our workflow is really straight forward: after our first meeting with the client we create a storyboard in order to have the necessary feedback, we do this roughly 3 times until everyone is satisfied with the camera angle, materials, the mood and - the most important thing - with the feeling we want to depict.

During the last years 3D Architettura has become an international community that unites 3D-visualization artists,
architects and designers.
We share interesting stories of success, inspiring renders and practical information about everything connected to architectural visualizations, both offline and realtime.

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STEFAN LARSSON

As you already know, the last days of October animago Awards has announced the winners of this year. Today we would like to introduce you Stefan Larsson from Japan. His CG animation "Spatial bodies" was chosen by animago expert jury as the best Architecture Film of 2016.
One of the most important thing is to look at the details in the real world and work on it. More you work on the details, more the scene will be realistic.
3D Architettura interview: Ville Kiuru, 3d artist, Finland, rendering, visualization, ArchViz

VILLE KIURU

I dropped out of school when I was obsessed enough with Max and render engines, spending 12-14 hours a day just testing every area. After some time I started getting contacts via the forums where I had posted my renderings to share with others.

ARCHITECTOOLS

Pico Goblin 3D Architettura

Pico Goblin all-in-one VR headset

This August Pico Interactive released an innovative all-in-one virtual reality headset, Pico Goblin. Initially, it was on sale on the USA and China markets and recently became available for the European users as well. We had an opportunity to test and to work with the Pico dev-kit and it's impressive.
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MORE IN ARCHITECTOOLS

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3ds Max 2018.2 Update

End of August Autodesk has presented 3ds Max 2018.2 release with procedural spline modeling and animation tools, batch processing for some background tasks, and some other improvements.

animago Award 2017: the winners

This year’s animago AWARDS were handed out on September 07 in a total of eleven categories. And here are the winners...
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Lumion 7.5

Act 3D has released Lumion 7.5 update in the beginning of July.
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Nuke 11

The Foundry released Nuke 11.0 update full of new stuff.
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Substance Painter 2017.2

Mid-summer release of Allegorithmic software Substance Painter 2017.2, what's new?
3darcshop

NEW ON ARCHITECTOOLS

Pico Goblin 3D Architettura

Pico Goblin all-in-one VR headset

This August Pico Interactive released an innovative all-in-one virtual reality headset, Pico Goblin. Initially, it was on sale on the USA and China markets and recently became available for the European users as well. We had an opportunity to test and to work with the Pico dev-kit and it's impressive.

Are you a 3D-artist?
Do you want to see your story published on 3D Architettura?

NEW INTERVIEW

Jacinto Miguel Valente Monteiro

Hello, my name is Jacinto Monteiro, I graduated as an architect, back in 2001, in Portugal, and started working in this profession for 6 years. In the peak of 2007/8 crisis, with my girlfriend pregnant of my only child, I decided to quit my architectural job and had a fresh start as a digital artist. High risk and drastic decision that changed my life completely, luckily for better.
real-ies-image-350

Do you provide services to designers
and 3D-artists?

Are you developing a 3d software, a plugin, a digital utility
or an instrument?

EDITORIALS

CORONA RENDERER: BEHIND THE SCENES

All secrets of Corona Renderer in exclusive interview with the founders - meet Ondřej Karlík, Adam Hotový and Jaroslav Křivánek

During the last years 3D Architettura has become an international community that unites 3D-visualization artists, architects and designers.

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