End of August animago independent jury announced the final nominees for this year’s animago AWARD, choosing three best works in each of the 13 animago categories. In the meanwhile today 3D Architettura would like to introduce you the projects nominated in two architecture categories.
As you already know, the last days of October animago Awards has announced the winners of this year. Today we would like to introduce you Stefan Larsson from Japan. His CG animation "Spatial bodies" was chosen by animago expert jury as the best Architecture Film of 2016.
One of the most important thing is to look at the details in the real world and work on it. More you work on the details, more the scene will be realistic.
Are you a 3D-artist? Do you want to share your experience in architectural visualization?
Do you want to see your story published on 3D Architettura?
Do you have an interesting idea for a new editorial project? We are always looking forward to meeting CG-professionals
from different countries all around the world.
Here comes the second part of our new series of articles devoted to the artists interviewed on 3D Architettura during the previous years. Let's see together new projects of the best CG and ArchViz artists from Portugal chosen by 3D Architettura editorial team.
This summer when all the eyes are set on Brazil for the Olympics we decided to start exactly with this country our new series of stories. Our editors are always following the artists who were interviewed on 3D Architettura and became a part of our community. In this overview we would like to show you some new projects created by the artists from Brazil and to remind you their interviews that were published on 3D Architettura.
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or an instrument?
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I dropped out of school when I was obsessed enough with Max and render engines, spending 12-14 hours a day just testing every area. After some time I started getting contacts via the forums where I had posted my renderings to share with others.
You need to really enjoy what you do. ArchViz is a brilliant career but with many obstacles along the way.
During the last years 3D Architettura has become an international community that unites 3D-visualization artists,
architects and designers.
We share interesting stories of success, inspiring renders and practical information about everything connected to architectural visualizations, both offline and realtime.
Some of the new features of VRay 3.5 for 3ds Max include ability to add VRayScene object node to import .vrscene files in 3ds Max, NVIDIA MDL support, V-Ray GPU enhancements, and reworked lens effects.
NVIDIA mental ray is seamlessly integrated into Autodesk Maya® and delivers all the functionality Maya users have come to rely on. Artists can now experience interactive viewport rendering and easy-to-use global illumination with substantial GPU-acceleration.
V-RayforC4D 3.4 was released in December 2016. It is seamlessly integrated and optimized for both CPUs and GPUs, using whatever an artist picks to deliver high-quality imagery and animation quickly, even when working with complex 3D scenes.