Don't be afraid of trying new software until you find what works well with your workflow and gives best results.
Pedro Antunes from Portugal interviewed for 3DArchitettura: render, 3d, CG, design, interior design, architecture

PEDRO ANTUNES

I was attracted to CG when a friend showed me the movie "The Third and the Seventh" by Alex Roman.
Learn from the real world, watch, understand the nuances and only then start on your pc and watch the monitor.
What positively surprised me is the appearance of some useful plugins and scripts that are able to make 3d-work easier
MIESGGROUP interviewed for 3D Architettura: 3d, architecture, design, render, CG

MIESGROUP

Have a love for what you are doing, artistic vision and always be at the vanguard of CG and 3D-field
Omar Rikabi interviewed on 3D Architettura: architecture, design, render, 3d, CG. www.3darchitettura.com

OMAR RIKABI

For an architect it's necessary to enter the 3D-field to clarify your ideas and finalize your designs to the client.
We focus more on artistic, than on technological aspect. When people say 'wow', no-one really cares which plugins you used.
Andrea De Cet interviewed on 3D Architettura: renderr, 3d, cg, design, architecture

ANDREA DE CET

Draw, draw and draw! If you are not talented with pencil and paper you won't be a good cg artist!
My advice is the following: pay attention to everything around you, think outside the box and develop your personal style.
First everything seems difficult, but you overcome obstacles. In this fantastic but complex field, you always learn and face challenges.
Yones Bana interiewed for 3darchiitettura: render, 3d, CG, design, architecture

YONES BANA

There is a line between being good and being professional. Time, effort, hope and experience are necessary to achieve professionalism
Mohamed Sabry interviewed for 3darchitettura: render, 3d, CG, design, architecture

MOHAMED SABRY

The only way to make great work is to love what you do. And to spend time to improve yourself.