MentalCore, developed by Supervising Technical Director Corey Frew at Oktobor Animation, animation studio for several high-profile Nickelodeon series, is production-proven and provides enhancements to the standard rendering workflow using Autodesk Maya with NVIDIA mental ray.
The Multi-Tile UV Bake Tool allows you to bake multi-tile texture collections in 3ds Max using common naming conventions such as MARI UDIM, Mudbox or Zbrush.
Studio Unfold from Belgium has recently presented a set of technical measurement instruments (a caliper, a measurement tape and a protractor) that can transfer the measured data into a 3d-model.
Script/Setup for Worn Edges in Cinema 4d with VertexMaps and baked inverted Ambient Occlusion.
V-RAY 3.0 FOR 3DS MAX: Free update for registered users adds several new features and improvements.
CL3VER launches today its new Autodesk Revit Export App on the Autodesk Exchange Apps store.
The C4Dome-2 plugin was specially developed for Cinema4D R15 and R16 and, like its predecessor, is a HDRI toolset that contains a wide range of corresponding presets that produce outstanding results even without tweaking.
NVIDIA GeForce cards have become so popular for rendering lets take a look to the GTX series, and compare its render performance.
Recently the people from Blender released the last version of this 3D free source software. With some interesting new adds and bug fixes.
Exlevel has announced that its plant modeling and animation system GrowFX 1.9.8 Service Pack 3 for 3ds Max is now available.
Aviz Studio Ltd has unveiled ATiles Pro v2.50 updated for 3ds Max 2015. This tool allows you to create all kind of objects with repeatable geometry by defining their size and offset between individual tiles
Finally SketchUp 2015 was introduced. Let's speak about new features in Trimble’s modeling software.