Starting from 20 November 2017 NVIDIA will no longer offer new subscriptions to the Mental Ray plugins for Maya and 3ds Max, as well as Mental Ray Standalone.
With the release of 3ds Max 2018® software scheduled on April 12, 2017, Autodesk will no longer include NVIDIA’s Mental Ray as part of 3ds Max. Instead the company offers access to the Arnold renderer developed by Solid Angle that was purchased by Autodesk in 2016.
NVIDIA mental ray is seamlessly integrated into Autodesk Maya® and delivers all the functionality Maya users have come to rely on. Artists can now experience interactive viewport rendering and easy-to-use global illumination with substantial GPU-acceleration.
NVIDIA introduced the NVIDIA Iray Cinema 4D rendering plugin.
NVIDIA demonstrated at its annual GPU Technology Conference a series of new products and technologies focused on deep learning, virtual reality and self-driving cars. Iray VR capabilities will allow to create environments that let users strap on a headset and peer around photorealistic virtual reality.