You need to really enjoy what you do. ArchViz is a brilliant career but with many obstacles along the way.
How and why have you started your career in ArchViz?
I started studying in technical engineering and construction. Then I got a job in a construction company that offered me a course of 3ds max – and I fell in love with this software from the first sight. Ever since I started studying it by myself.
What is your usual workflow for rendering projects?
First I’m chasing references to my project among photos and other types of visual materials. After modeling and preparing the scene in 3ds max I use vray for rendering. Besides that I am a fan of countless plugins that help me in file optimization (vrayOPT, cleaner, wiretools, relink bitmap).
What is your advice to the students who want to achieve photorealism in their renders?
I think the main thing is practice. There is no sense in knowing index of refraction of each material without practicing in vray. I can tell those just starting out: you need to really enjoy what you do, it’s a brilliant career, although with many obstacles.
Do you have your own know-how for creating photo-realistic vegetation?
I usually do not create vegetation myself – that’s my secret. I download mainly some ready-made models or use some help of forest pack. I’ve tried using SpeedTree and Onxy, but I adapted better to SpeeTree.