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3D is just a tool, so the most important is to provide the solution for the needs of our customers.

Name: Héctor Martínez García
Country: México
Age: 32
Job: owner of Perseverance Design
Website: www.behance.net/persdesign
SocialMedia: www.facebook.com/pages/Perseverance-Design/174205066024095

Hector Martinez Garcia, CG artist from Mexico, interview on 3darchitettura.com

3DA: Why have you decided to work in 3d-field and when have you started? Where you studied?
HMG: It started the end of 2008. It was necessary for my work, so I began to investigate about 3D and my interest grew. I am currently founder of Perseverance design, focused on creating projects in 3d. I am an industrial designer, graduated from the Faculty of Architecture of UANL in Mexico.

Hector Martinez Garcia, CG artist from Mexico, interview on 3darchitettura.com

3DA: Which software you usually use for your projects?
HMG: I use Autocad, 3dsMax, VRay and Photoshop for post production. Also I use many plugins that are excellent and efficient in the work process: MultiScatter, floor generator, multi texture, tile Bercon. These are really great tools.

Hector Martinez Garcia, CG artist from Mexico, interview on 3darchitettura.com

3DA: What was most difficult for you when you just started working in 3D?
HMG: Before there was no general information – you could not find tutorials, courses, etc. Presently it is full of information on the Web and you can find all kinds of courses in almost everywhere.

Hector Martinez Garcia, CG artist from Mexico, interview on 3darchitettura.com

3DA: What you can advise to the students who are just starting their way in CG?
HMG: The most important things are patience and order. We must understand that the 3D is just a tool for CG industry, so the most important is to provide the solution for the needs of our customers.

Hector Martinez Garcia, CG artist from Mexico, interview on 3darchitettura.com

3DA: What forecast you can make about the future of 3d-world in general?
HMG: I think it will keep growing. It’s a wide platform and technological innovation can not stop. I think that in future the tools will become simpler to use and more efficient.

Hector Martinez Garcia, CG artist from Mexico, interview on 3darchitettura.com