Editors

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Francesco Barletta

I started to make my first steps as a designer about 2 years ago and my passion gives me the possibilities to grow up in architectural visualization field. Now I work with Cinema4D for modeling and compositions, rendering is done with Corona Render and Vray. For the post-production, I always use Camera Raw in Photoshop that allows me to treat my renders like real photos.

NVIDIA Mental Ray discontinued

Starting from 20 November 2017 NVIDIA will no longer offer new subscriptions to the Mental Ray plugins for Maya and 3ds Max, as well as Mental Ray Standalone.

ID STUDIO

Our target is to achieve photorealistic 3D visualizations for individual clients, companies, large institutions and anyone interested in the 3D industry.

Blender 2.8

Future presented Blender 2.8 with updated viewport, new Grease Pencil and other new functionalities.

Magicplan 6.0

Sensopia announced magicplan 6.0. This floor plan creation app lets to create dimensioned floor plans without actively measuring or drawing. With its Augmented Reality technology you just have to capture the corners of a room to get your plan.

Cineware for Illustrator

MAXON has partnered with Turbosquid and released free Cineware for Illustrator plug-in that allows to add and edit 3D objects directly within Adobe Illustrator CC 2017, to apply labels to 3D packaging or incorporate 3D elements seamlessly into 2D artwork.

Adobe Dimension CC

Adobe has launched Dimension CC that was in beta since last year by the name of Project Felix and allows to design directly in 3D and later export scenes as layers to Photoshop.

Juan Hiriart

I started working with CG in 2007, I've learned a lot from this work in ten years and still learning a lot every day. I'm a professional architect and a founder of DOD3dstudio since 2015. I like the art that involves this whole arch-viz world and the way it impacts on others. Every project is different to me, every one of them has a special message to deliver and so is the way I face them.

Google Poly

Google has presented a new initiative to popularize VR and AR creation - Poly, a library of low-poly 3D objects and scenes optimized for apps.

Corona Renderer 1.7 for 3ds Max

After becoming a part of Chaos Group, Corona Renderer team released version 1.7 of their rendering engine focused on speed boost and better materials and shading.

Jacinto Miguel Valente Monteiro

Hello, my name is Jacinto Monteiro, I graduated as an architect, back in 2001, in Portugal, and started working in this profession for 6 years. In the peak of 2007/8 crisis, with my girlfriend pregnant of my only child, I decided to quit my architectural job and had a fresh start as a digital artist. High risk and drastic decision that changed my life completely, luckily for better.

3ds Max 2018.2 Update

End of August Autodesk has presented 3ds Max 2018.2 release with procedural spline modeling and animation tools, batch processing for some background tasks, and some other improvements.